


NET Script Framework and be sure that the crash log is enabled (settings are changed in ). As others have mentioned it can be hard to diagnose why the game is crashing, which makes even the the best methods for troubleshooting somewhat circuitous. How would I patch them? Would I do it individually, or as a whole? Which mod should I overwrite with, in this situation?įirst, troubleshooting advice. Not sure where the best place to look is, or if there's a better way of figuring out what's causing the issues, but any assistance would be greatly appreciated. SkyrimFloraOverhaul.esp Vampire Skin Color Fix.esp Silverstead.esp Deep_Elf_Followers.esp Solar.esp Landscape Fixes for Grass Mods.esp 3DNPC.esp Verdant - A Skyrim Grass Plugin SSE version.esp Skyrim.esm cctwbsse001 - puzzledungeon.esmĬctwbsse060 - ba_dragonscale.esl Unofficial Skyrim Special Edition Patch.esm RealisticWaterTwo - Resources.esm Deep_Elf_Race.esm snow elf waifu.esp Plain: GREY Bold: RED Italics: ORANGE Srikethrough: PURPLE Unsure if there's a better way to do this, especially since the MHDT - Max Height Data values are so long they get cut off, but I'm small brain, so if there's a better way to present this information, please let me know. I do appreciate that they, figuratively, made it easy enough for a caveman to understand, but unfortunately, I'm a monkey.īelow is the list of conflicting mods I found for the Worldspace, but since it's a rather large list I'll make a key to identify their color and provide a few contextual screenshots. I'm not sure exactly what the color highlights on the different conflicting mods mean, other than Red obviously means bad, orange is some sort of in-between, and Green means good, but I have no idea what purple means. Again, not super confident in my ability to diagnose problems, but I did find several conflicts under the following form (Worldspace > 0000003C | Tamriel | Skyrim) and figured that Worldspace, and Skyrim were keywords that might be relevant to my problem. I opened SSEEdit, loaded up all my mods, and looked around for what I thought might be the cause. After reloading a quicksave, I was able to make my around and between the mountain and Riften and tried to approach from the opposite side to see when it would crash and took a screenshot of the map and drew two red lines indicating approximately where it crashed. The game crashed, specifically in the southeast corner of the map. I'm quite new to diagnosing issues and the only method I'm familiar with is using SSEEdit to identify conflicts (and even then I'm not super confident in my ability to properly diagnose, or even fix said conflicts), so I'll try to provide as much information as possible. I say cell only because it seems to crash when I expect it to try to render a new area. I am currently experiencing a CTD when I enter a particular open-world area (cell?).
